Final, glistening Super Street Fighter IV character revealed

Tuesday 9 March 2010 @ 11:03 pm

Capcom has revealed the final new character for Super Street Fighter IV, and he’s … well, he’s a giant dude covered in oil. Like, Hakan actually oils himself up before each round. This has the aesthetic effect of being extraordinarily off-putting, and the functional effect of allowing him to slide across the stage as if it were the Crocodile Mile. And since he’s a grappling-type character, you get these really great squishing noises whenever he grabs another character.

See Hakan in action after the break, courtesy of IGN, and just try to imagine the design process behind this guy. Suddenly a green guy who can generate electricity sounds pretty low-key.

[Via PS3Attitude, thanks, Vallanthaz!]

Continue reading Final, glistening Super Street Fighter IV character revealed

JoystiqFinal, glistening Super Street Fighter IV character revealed originally appeared on Joystiq on Tue, 09 Mar 2010 22:10:00 EST. Please see our terms for use of feeds.

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Impressions: True Crime

Tuesday 9 March 2010 @ 9:03 pm

click to enlarge

After a five-year hiatus, free-roaming felony franchise True Crime is set to return (sans subtitle) in Fall 2010. United Front, which is also working on the upcoming ModNation Racers and houses veterans from games such as Bully, Prototype and Scarface, is developing the new entry for PlayStation 3 and Xbox 360. Lead producer Jeff O’Connell describes it as a “more serious” reboot — and a story that’s more closely modeled after cop films. “It’s an opportunity to be an innately good guy,” he said of the undercover, under-pressure role you’ll assume. “That’s good drama.”

Inspired by films like “The Departed” (see: “Infernal Affairs”), True Crime follows undercover lawman Wei Shen as he infiltrates the triad, slow-mo kicks enemies in the chin, and completes objectives across the game’s new city playground. “Is it an accurate representation of Hong Kong?” O’Connell asked. “It’s not.” Despite referencing over 27,000 photographs, the city has been “tuned for gameplay,” eschewing a realistic, street-for-street recreation in favor of a more cinematic and moody Hong Kong.

Continue reading Impressions: True Crime

JoystiqImpressions: True Crime originally appeared on Joystiq on Wed, 10 Mar 2010 00:01:00 EST. Please see our terms for use of feeds.

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PSA: Portal guns are for trained professionals only

Tuesday 9 March 2010 @ 8:03 pm

You know, we always thought GLaDOS ran the Portal simulation just so she could discover the true value of friendship, but it may really have been in the name of public service. In the video after the break — created by Freddie Wong, who you probably recognize from his ridiculous (and hilarious) Guitar Hero video — we get a glimpse at the likely ramifications of improper Portal gun training and how a few apathetic “friends” can ruin one of the most exciting experiences ever. And here, all this time, we thought GLaDOS was the bad guy!

Note: For those of you who spot that weird frame at the end of the video — yep, with all that gibberish — don’t bother to decipher it. It’s apparently just another gag from Freddie and “friends.” Yuk-yuk-yuk.

Continue reading PSA: Portal guns are for trained professionals only

JoystiqPSA: Portal guns are for trained professionals only originally appeared on Joystiq on Tue, 09 Mar 2010 23:00:00 EST. Please see our terms for use of feeds.

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Square Enix to fill PlayStation Home with Final Fantasy XIII tchotchkes

Tuesday 9 March 2010 @ 8:03 pm

Want to decorate your virtual home with a knife-wielding monster, or an elusive sentient cactus? Of course you do. And for you, Square Enix is offering a selection of Final Fantasy XIII items for PlayStation Home starting this Thursday.

“Items to collect,” the press release reads, “include a sofa, table, chair, shelves, planter set, Cactuar and Tonberry figures, and stuffed animals.” You can see some of the goods with which you can festoon your nonexistent digs above. Square Enix didn’t price any of them, but it ranges from 100 to 200 yen (around $1-2) each in Japan. It’s a small price to pay for your very own Tonberry.


Joystiq PlaystationSquare Enix to fill PlayStation Home with Final Fantasy XIII tchotchkes originally appeared on Joystiq Playstation on Tue, 09 Mar 2010 21:45:00 EST. Please see our terms for use of feeds.

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RUSE date a trick after all, release moved to June 8

Tuesday 9 March 2010 @ 8:03 pm

R.U.S.E. is quite a crafty game. It turns out that the recently revealed June 3 release date was nothing but a smoke screen for the real date. The fully legitimate, actual release date is June 8. The game’s PC beta began today and, according to Big Download, Ubisoft also announced the change in launch schedule. Normally, this kind of thing would be upsetting but, given the title, it just seems appropriate.

The beta, incidentally, is available now to all Steam users. It allows both single-player and multiplayer action with six different factions on seven multiplayer maps.

JoystiqRUSE date a trick after all, release moved to June 8 originally appeared on Joystiq on Tue, 09 Mar 2010 23:30:00 EST. Please see our terms for use of feeds.

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EA Sports Active 2.0 coming this fall to Wii, PS3 and iPhone

Tuesday 9 March 2010 @ 8:03 pm

EA Sports’ “Season Opener” event at GDC contained one major announcement for the developer’s bevy of franchises: EA Sports Active will receive the sequel treatment this Fall with EA Sports Active 2.0 (working title), an updated version of the exergame for the PS3, Wii, iPhone and iPod Touch platforms. The console versions of the game will come equipped with two motion sensors and a heart rate monitor the player can strap to their arms and legs.

User information in this new game can be shared over an online social network, allowing fellow players to keep track of how frequently you’ve been skipping out on your demanding workout regimen. EA Vancouver is reprising its role as developer for the title. We’ll let you know when we hear more about 2.0 — like, for instance, why the game is apparently skipping out on launching on the 360.

JoystiqEA Sports Active 2.0 coming this fall to Wii, PS3 and iPhone originally appeared on Joystiq on Tue, 09 Mar 2010 22:50:00 EST. Please see our terms for use of feeds.

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We leprechaun’t believe this week’s LittleBigPlanet DLC

Tuesday 9 March 2010 @ 5:03 pm

No globally-recognized holiday can escape attention from Media Molecule’s DIY platformer, LittleBigPlanet, don’t ya know? This week, the PS3 version of the game will receive a free St. Patrick’s Day-themed costume, which turns your adorable sack-vatar into a reddish-orange-bearded leprechaun. That’s really exciting news if you’re a fan of Lucky Charms — but really terrifying news if you’re familiar with Warwick Davis’ acclaimed psychological thriller series.

We hate to derail this post’s train of thought, but we’ve been absorbed by the rich mythos of Leprechaun after reading that Wikipedia entry. Did you guys know there have been six installments in the Leprechaun franchise? It’s true: Leprechaun, Leprechaun 2, Leprechaun 3, Leprechaun 4: In Space, Leprechaun: In the Hood and Leprechaun: Back to tha Hood. This is not a joke. Those are all real movies, which real people really made.

Joystiq PlaystationWe leprechaun’t believe this week’s LittleBigPlanet DLC originally appeared on Joystiq Playstation on Tue, 09 Mar 2010 14:14:00 EST. Please see our terms for use of feeds.

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Just Cause 2 trailer analyzes anatomy of the ‘Rocket Launcher Jump’ stunt

Tuesday 9 March 2010 @ 5:03 pm

Though we’ve thoroughly enjoyed Just Cause 2’s “Anatomy of a Stunt” videos, we’re not sure the one you see posted above is accurately titled. Though the name “Rocket Launcher Jump” does capture some of the components of the stunt, it fails to mention a few other important buzzwords; namely “speedboat,” “ramp,” “explosion,” “death,” “aerial,” and “unimaginably awesome.”

Do yourself a favor and check out the video above, which we’ve chosen to remoniker “Unimaginably Awesome Speedboat Ramp Jump Aerial Rocket Launcher Explosion Death.”

JoystiqJust Cause 2 trailer analyzes anatomy of the ‘Rocket Launcher Jump’ stunt originally appeared on Joystiq on Tue, 09 Mar 2010 18:00:00 EST. Please see our terms for use of feeds.

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Need For Speed: Shift gets exotic DLC

Tuesday 9 March 2010 @ 4:03 pm



Sure, Ferraris are fun and all, but they aren’t exotic enough. EA’s looking to increase Need For Speed: Shift’s roster of wacky, expensive rides you’ll probably never drive in real life through the Exotic Racing Series Pack. Available March 18 for 800 ($10) on Xbox Live and PSN, the Exotic Racing Series Pack parks seven new rides in your virtual garage:
  • Alfa Romeo 8C Competizione
  • BMW M1 Procar
  • GUMPERT apollo
  • Honda NSX
  • McLaren MP4-12C
  • Maserati GranTurismo S
  • Mercedes-Benz SLR McLaren Stirling Moss

JoystiqNeed For Speed: Shift gets exotic DLC originally appeared on Joystiq on Tue, 09 Mar 2010 17:00:00 EST. Please see our terms for use of feeds.

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GDC 2010: Dante’s Inferno art show at San Francisco’s Hotel des Arts

Tuesday 9 March 2010 @ 4:03 pm
Dante's Inferno - cerberus
Wayne Barlow’s ‘Cerberus’ … gross

Held in conjunction with the Into the Pixel and Video Game Art Show exhibitions, San Francisco’s Hotel des Arts is dedicating its entire fourth floor to “The Making of Dante’s Inferno” through April 2010. We’ve got a sneak peek at the art on display in the gallery below, but if you want to see the real deal we’d suggest you make your way to the opening night reception being held at the Hotel des Arts on Thursday night, from 6pm to 10pm, smack dab in the middle of GDC week.

JoystiqGDC 2010: Dante’s Inferno art show at San Francisco’s Hotel des Arts originally appeared on Joystiq on Tue, 09 Mar 2010 17:40:00 EST. Please see our terms for use of feeds.

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