Archive for March, 2008



PS Nation becomes official podcast of PS Fanboy

Monday 31 March 2008 @ 11:03 pm

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The Joystiq network of PlayStation sites (PS3 Fanboy, PSP Fanboy) is proud to announce a brand new collaboration with the most popular PlayStation podcast on the web. At the Midwest Gaming Classic, PS Nation announced their new partnership with the Fanboys. New episodes will be produced with collaboration with the PS Fanboy team, and will be made available for download on VGEVO.com and on the PS Fanboy sites.

“We’re very excited to work with Glenn and the PS Nation team,” said PS Fanboy lead Andrew Yoon. “We know firsthand how difficult it is to make a quality podcast. We know that by teaming up with PS Nation, we’ll be able to give our readers what they deserve: the best PlayStation podcast on the web. With our combined resources, we’re hoping to provide even more exclusive interviews, in-depth previews and reviews every single week. PS Nation has more than proven they can deliver the goods. We’re glad to be joining forces.”

“Mark and I are excited to partner with the Fanboys, and we hope that we can continue to be entertaining and informative for all of our listeners. This partnership opens a very large door for us, and allows us to bring the community better and more timely information than ever before,” said PS Nation producer Glenn Percival. “Our format won’t change much, so the show you know is staying relatively the same. The biggest change is that we’ll have many more guests, and more interviews with Industry insiders. For those of you in our community that have stuck with us over the last year, don’t worry, you’ll still get plenty of Shenanigans and jokes about Chuck’s Mom.”

New episodes will premiere in April and will be available every Friday.

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Mod for slim PSP adds second analog stick

Monday 31 March 2008 @ 10:03 pm

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It is sort of baffling why anyone would need to mod a PSP in order to have two analog nubs. Why isn’t one enough? Is playing Me & My Katamari just that difficult? Or maybe there is some sort of massage therapy simulation game out there that requires the most accurate symmetrical touch scheme? Perhaps a Karate Kid game — wax on with the left nub and wax off with the right nub. Well, whether it’s useful or not, someone still made it.

LordNico of AcidMods made this slim dual analog stick PSP. The second analog nub replicates the functions of the regular four-buttoned pad. While it’s a neat trick to pull off, it’s something completely unnecessary. We suggest just to check out the dual nubs in action in the clip after the break and not try it yourself.

[Via Engadget]





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Worldwide PSP releases for the week of Mar. 30

Sunday 30 March 2008 @ 8:03 pm

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Well, looks like there’s nothing new for us North Americans. We guess we’ll have to turn to Japan for this week’s big one: Star Ocean: The Second Evolution. At least Europe is getting a game; it looks like the EU release for Riviera got pushed back to this coming Friday. A solo release is good for a niche title like this. It just would’ve been crushed by the big name games of last week. The rest of the releases are below:

NA Games:

  • No new releases

EU Games:

Asian Games:

Are you surprised by this week’s slim pickings? We’re not. Honestly, how could we have topped last week? Perhaps we’re having a short breather. Instead of playing new games, you’ve now got extra time to work on that massive backlog. Go get at it already!

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echochrome getting US release, only $10

Sunday 30 March 2008 @ 10:03 am

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The brain teaser echochrome is finally getting a US release. (Check out the downloadable demo here.) The PSP version of echochrome will be a downloadable title, available in early May for only $10. All the content featured in the PSP version will be unique to the system (and none of the content from the PS3 version will be in the handheld version either).

A level editor is included with the game, but unfortunately for PSP owners, trading levels can only happen via local Ad-Hoc, not Infrastructure. We’re hoping that with Memory Stick, it’ll be possible for friends to simply e-mail levels to each other.

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Please, don’t buy this Wal-Mart GOW PSP

Sunday 30 March 2008 @ 5:03 am

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No Wal-Mart! Perhaps trying to capitalize on the recent announcement of Sony’s real PSP God of War bundle, Wal-Mart has created its own “exclusive” bundle for those interested in picking one up.

Not only is it hideous, but it actually costs more than Sony’s upcoming official bundle, doesn’t include any extras (such as UMD movie, downloadable game). But, unlike the official bundle, this is available now.

[Via GT Forums]

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That’s the way I am - (Cuca Burn House Mix) - KARYN GARCIA

Saturday 29 March 2008 @ 5:03 am

http://myspace.com/karyngarciaofficial

Author: KarynGarcia
Keywords: karyn garcia that’s the way am music video myspace electro house remix burn
Added: January 16, 2008

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Gosto de ser quem eu sou (vídeo clipe) - KARYN GARCIA

Saturday 29 March 2008 @ 2:03 am

http://karyngarcia.com.br

Author: TvKarynGarcia
Keywords: karyn garcia gosto de ser quem eu sou video clipe
Added: January 16, 2008

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Monster Hunter Portable 2nd G sells out

Friday 28 March 2008 @ 11:03 pm

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Considering the success of the previous Monster Hunter games on PSP, we’re not surprised by reports of the game’s incredible performance in its recent Japanese launch. “Things haven’t been this lively since Smash Bros X.,” an employee of the Akihabara Yodobashi Camera, itself having served a line of over 200, told Famitsu. “No, actually it’s probably livelier than that. At this rate, it’s possible that we’ll sell out by the evening.” [Via IGN]

The game has been reportedly sold out everywhere — in mere hours, in fact. To think that the game’s launch was met with as much, if not more, excitement as the latest Wii Smash Bros. game is an incredible testament to the game’s selling power. Undoubtedly, this will be a very strong week for PSP in Japan (again!).

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Super-exciting Bleach: Heat the Soul 5 trailer!!!!!

Friday 28 March 2008 @ 11:03 pm

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We love Japanese game trailers. Especially anime ones. This overly enthusiastic commercial includes one of the most energetic Ichigo performances we’ve ever heard. Maybe he’s really psyched about this upcoming PSP brawler? Heat the Soul 5 somehow manages to extend the series to its fifth iteration (in the course of three years!) — introducing new characters and fighting elements to the mix. With the current popularity of Bleach in the States, you’d think at least one of these PSP-exclusive fighting games would cross the Pacific. Right?

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PSP Fanboy review: Warriors Orochi

Friday 28 March 2008 @ 10:03 pm

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What can we say? Koei likes their Warriors formula. There’s something different about Warriors Orochi though. Even though we’ve sifted through similar games, nay, almost identical games in the past, this title stands out. Perhaps it’s the fact it’s not lifted from the pages of history. Perhaps it’s the sheer size of the character roster. Maybe we were just bored. Still, for Warriors fans, Warriors Orochi is the best of the franchise on the PSP, but everyone else will find the game repetitive and just like the others.

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The story is simple: evil demon Orochi uses his “mystical abilities” to bend time and space, forcing the characters from Samurai Warriors and Dynasty Warriors to fight one another and against the Orochi Army. The plot is threadbare, but it’s interesting to see the game take a different approach than historical battles from China and Japan. In this game, you start with a small force in either the Wu, Wei, Shu, or Samurai Warriors camp and go on to find and rescue your comrades while making friends along the way. A total of 77 friends. The roster is impressive, but everyone plays essentially the same — we’d really like to see why they labeled the characters with different “classes” when it doesn’t really matter.

See, each character is either a “Speed”, “Tech”, or “Power” fighter. It doesn’t matter or mean anything, apparently, as levels are just as easy regardless of your character lineup. You can choose to take three warriors with you for each mission and switch between them on the fly. Again, it doesn’t really matter other than for chaining together Musou Attacks, which are horribly less valuable than other iterations in the franchise. So long as you don’t care who’s on your team, there are 77 characters with the ability to choose 3 at a time. We forget the formula to figure out how many potential combinations that gives you, but it’s a lot. Other than the character roster, a few other bits of the game deserve mentioning: the maps and customization.


Why are we mentioning the maps? Because unlike other handheld Warriors games, this one actually gives you an entire battlefield to run around on instead of blocking it off into chunks. There are quite a few maps, as well. The only problem is you can’t see very far on them and there’s essentially no detail in the maps at all: a poop brown road against a dim blue sky is more or less what you’ll see. Granted, the locales are varied, but there’s nothing really to write home about from a technical standpoint. What deserves our accolade, though, is the very fact this game feels at home on the PSP. This rendition just … works. It’s hard to explain, but holding something so epic and giant in your hands is pretty cool. Not many other games have created such a giant world to destroy enemies in other than, like, Star Wars Battlefront: Renegade Squadron. This is why we say for Warriors fans, Orochi is the definitive handheld experience.


Customization also makes this game a pretty fun journey. Across 77 different people (did we mention that already?) you can customize what abilities you have (increased speed, defense, et cetera) but you have a very intense weapon customization system. As you gain weapons in battle, you’ll notice some have abilities attached to them like a fire element or increased attack range. After battle, you can use the growth points you gained from the fight to fuse weapons together. This allows you to increase the number of slots available for you to equip the aforementioned abilities as well as the weapon’s base attack. It can get pretty intense, but while this is really cool, it’s something we’ve seen before. Ever play the first Parasite Eve? The customization system is somewhat like that, but easier. If you don’t customize your weapons, the game won’t punish you. It’s not necessary by any means, but it’s a waste if you don’t.


Overall, the game has great customization options, a large number of maps and missions, a huge character roster, but ultimately falls to the curse of the Warriors franchise. A weak story, repetitive gameplay, and completely generic and replaceable characters. The PSP fits this game really well and it feels quite epic to have in the palm(s) of your hand(s), so in a way, we kind of hope Koei leaves the tired Warriors formula on the PSP and uses consoles to try something fresh. This is a fun diversion, but doesn’t bring anything new to the table. Veterans, you’ll enjoy. Everyone else can give it a shot, enjoy it briefly, but ultimately forget about it. We liked it, but the point of this review is to be objective, right? It’s good. Not great, but good.

PSP Fanboy Score: 6.5

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